Watch, analyse and create animations. Explore narrative, planning and design through claymation, silhouette, paper cut and pixellation animation. Learn how stop-frame animations can be made in the classroom using a range of technology such as digital cameras, iPads and smart phones, and edited using a variety of programmes.
The session will also examine the ways in which animation can be used as a framework for a range of curricular needs, encouraging active learning and help raise attainment for a range of assessment objectives.
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